Tuesday, March 3, 2015

Sheridan 2015 Animation Portfolio Requirements.... take a look!


The components of the portfolio fall into particular streams – Life Drawing, Animation and
Character Design, Storyboarding, Layout, and Personal Artwork. The evaluation of the
portfolio components helps in determining the applicant’s potential success in the Bachelor
of Animation Program, as outlined in the Program Critical Performance:
By the end of the program, graduates will have demonstrated the ability to create quality
animation performance through a creative and professional portfolio using principles of
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animation, drawing, design, cinematic storytelling, artistic expertise, and innovation.
Graduates will have exhibited a personal and professional commitment to artistic growth and
cultural literacy that conveys passion, confidence, a collaborative and independent spirit,
refined communications skills, and the adaptability to work within a dynamic animation
industry.
Portfolio evaluation is facilitated by use of the enclosed rubric. This rubric identifies the
components of the program, and the ten (A through J) criteria common to the components
and critical to success in the program. Take time to review the descriptors in the rubric in
advance of your portfolio submission in order to ensure your work meets the standard.
Matted work is acceptable. A flat portfolio case is recommended.
As this is a high-demand program, it is suggested that you apply to additional
programs (e.g. Art Fundamentals) in the event that your score is not high enough to
gain admission to the program.
The portfolio must include only the following items. All items must be original
drawings:
I. LIFE DRAWING
1. Observational Life Drawing: three drawings of a human figure (preferably nude,
however, models wearing a swimsuit or bodysuit are acceptable. Do not draw from
photographs or books.)
2. Animal Drawing: two drawings from life of an animal figure (use pets, visit a zoo or farm)
Any two of the above five drawings should show stillness (e.g. the figure standing, sitting,
crouching). Any three of the above five drawings should show the figure in motion (e.g.
walking, running, pitching or batting a baseball).
3. Hand Drawing: two freehand line drawings of a human hand
The first should show the hand anticipating an action (e.g. about to pick up a coin, about to
knock on a door, about to press a button, etc.) The second should show the hand carrying
out that action.
Note: In the three Life Drawing sections above, all figure drawings should be drawn from life,
not from books or photographs. We are more interested in you demonstrating a knowledge
of structure than the ability to use shading on your drawings.
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II. ANIMATION AND CHARACTER DESIGN
Design one original character to be used in the following drawings (4, 5, and 6) below.
4. Character Rotation - Draw a character rotation of your original character design using the
following views. Put each view on a separate (8.5” x 11”) sheet. The sizes and proportions of
each view should be consistent with the other views.
 front view
 3/4 front view
 profile view
 3/4 back view
 back view
5. Action Pose Sheets – two action poses of your original character (each pose on a
separate 8.5” x 11” inch sheet). Keep these drawings rough and loose.
6. Expression Sheet – On one sheet only, draw your original character’s head with five
different expressions (see below). Show dimension by changing the angle of the head for
each expression.
You may choose to draw these heads on larger paper and cut, paste and reduce if necessary
to arrange all five heads on one 8.5” x 11” sheet, but you need to include the original drawings
as well as the reductions.
 neutral (normal expression)
 angry
 happy
 sad
 surprised
III. STORYBOARDING
7. Storyboarding – Choose one of the character designs provided (Bagel or Earl) and using
the four-panel widescreen storyboard show the character as it goes through the following
narrative:
 Panel 1 - One of the characters finds an object.
 Panel 2 - The character shows curiosity about the object.
 Panel 3 - The character attempts to use the object to accomplish a goal.
 Panel 4 - The character reacts after the goal is…or is not… achieved.
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The enclosed widescreen storyboard must be used. Please remember to number your
panels. It is alright to draw larger panels and then reduce them to fit the storyboard template,
but you must include the original drawings as well as the reductions.
IV. LAYOUT
8. Household Objects – Create two composition sheets of household objects (e.g. fruit, a
box, a tin can, a plastic funnel) based on these geometric forms: sphere, cube, cylinder, and
cone. Do not use a ruler, compass or stencil.
 One freehand line drawing showing an accurate observation of these objects
 One freehand line drawing based on the first composition drawing (from the same
point of view). Using your imagination, show how the objects would look if they
were affected by some external force. This should tell us a story of what happened
to the objects (e.g. a heavy wind, an earthquake, a snowfall etc.)
Note: Do not shade or colour in the artwork on the above composition sheets.
9. Room Line Drawing – two freehand line drawings of a room in your house
 The first drawing should be an accurate observation of the room and should show
a person, drawn in scale, sitting, standing or reclining in that space.
 The second drawing should be the same room from that person’s point of view.
V. OTHER – PERSONAL ARTWORK
10. Personal Artwork – five pieces of your personal artwork
These submissions should include a variety of works that best demonstrate the range of your
artistic abilities and sensibility. It can be work from high school or college courses. For
example, paintings, drawings, etc. The size of any of your personal artwork must NOT exceed
16” x 20”. No framed work will be accepted. Please do not include three-dimensional artwork
(sculpture etc.). Photographs of these works are acceptable. No video or digital media will be
reviewed.
If you have created work that moves (animation or live action), please post the work online
and submit a separate page with your personal artwork that includes the following:
 A link to your online work

 One-sentence description of your contribution to the moving work

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